Chapter 1
Introduction
Terms of reference
1.1
On 22 June 2015, the Senate referred an inquiry into the future of
Australia's video game development industry to the Environment and
Communications References Committee. The terms of reference for the inquiry are
as follows:
The future of Australia's video game development industry,
with particular reference to:
-
how Australia can best set
regulatory and taxation frameworks that will allow the local video game
development industry to grow and fully meet its potential as a substantial
employer;
-
how Australia can attract video
game companies to set up development operations in Australia and employ local
staff;
-
how export opportunities from
Australia's local video game industry can be maximised; and
-
any other related matters.[1]
1.2
The reporting date for the inquiry was initially 1 April 2016. However,
on 15 March 2016, the Senate agreed to extend the reporting date to 29
April 2016.
Conduct of the inquiry
1.3
In accordance with its usual practice, the committee advertised the inquiry
on its website and wrote to relevant individuals and organisations inviting
submissions. The date for receipt of submissions was 18 September 2015.
1.4
The committee received 111 submissions, which are listed at Appendix 1.
The public submissions are also available on the committee's website at www.aph.gov.au/senate_ec.
1.5
The committee held public hearings for this inquiry in Melbourne on 19 February
2016, in Brisbane on 10 March 2016 and in Sydney on 11 March 2016. A list
of witnesses who appeared at the hearings is at Appendix 2.
1.6
Following the Melbourne hearing, the committee undertook an inspection
of The Arcade, a not-for-profit collaborative workspace created specifically
for game developers and creative companies using game methodologies and
technologies. The committee expresses its appreciation to the Game
Developers' Association of Australia for facilitating this valuable inspection,
as well as to the businesses located at The Arcade that assisted the committee
on the day.
Acknowledgement
1.7
The committee thanks all of the individuals and organisations that
contributed to the inquiry.
Structure of the report
1.8
This report comprises five chapters. The matters covered in the
remaining chapters of the report are outlined below:
-
Chapter 2 provides an overview of key aspects of, and
developments in, the Australian video game development industry, which will
inform the discussion in the remaining chapters of the report.
-
Chapter 3 focuses on government support programs and tax
incentives that are relevant to the industry. The chapter outlines the
government programs that are available in Australia, or have been available,
before providing an overview of key programs and incentives in place in other
countries. The rationale for government support of the video game industry
is also discussed.
-
Chapter 4 examines policy proposals and other matters that submitters
and witnesses called on the Australian Government to consider.
-
Chapter 5 contains the committee's conclusions and
recommendations.
Note on references
1.9
In this report, references to the committee Hansard transcripts
are to the proof transcripts. Page numbers may vary between proof and official Hansard
transcripts.
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